WAVE 1 · Biplanes
Swatted: 0 · Health: ♥♥♥♥♥
Input: waiting
Preparing aircraft…

✈️ SKY SWAT

King Kong–inspired mixed reality air battle

You are the giant. Tiny aircraft circle around you and fire their guns. Swat them out of the sky using either Quest controller or your tracked hands. Lean and duck to dodge bullets and diving aircraft. Some pilots make direct attack runs. Press B or Y on either Quest controller to exit mixed reality.

Survive waves of biplanes; more advanced aircraft appear as the waves escalate. Each destroyed plane breaks apart with the same immediate-hide technique that fixed Bubble Pop.

Quest 3: play in a clear, safe area. Aircraft initially appear in virtual airspace 11–18 metres away and approach your calibrated room. Virtual aircraft may appear through real walls because Quest Browser does not provide reliable room-wall occlusion. Set the room dimensions below before entering MR. Quest room meshes are not assumed available to the browser. Press B/Y on a controller to exit MR. Desktop preview: click planes to swat; move with WASD and Q/E to dodge.

Flight area (metres)

Use a clear play space, not distances through furniture. Width is left/right; depth is front/back. Centre yourself in the clear area before starting.

   

Manual play-space calibration

Checking Quest WebXR support…
Desktop: click an aircraft • WASD = move • Q/E = down/up • Esc = restart